Meta restricts employee use of Claude and Codex to prevent "model distillation" violations.
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OpenAI Codex will integrate with the next-generation flagship model GPT-5.6 Sol Ultra.
According to Beating, Thibault Sottiaux, head of core products at OpenAI, confirmed on social media that the Ultra version of the next-generation flagship model, GPT-5.6 Sol, will be integrated into Codex. Previously, some users complained that OpenAI's decision not to include GPT-5.5 Pro in Codex was a major mistake; if GPT-5.6 Ultra were included, developers wouldn't even need to pay for Claude anymore. Sottiaux subsequently confirmed publicly that the Ultra version is indeed in Codex's plans.
Anthropic: The Claude model contains elements similar to "conscious human thought."
BlockBeats reported on July 7th that Anthropic released a new research report discovering a spontaneously generated internal "global working space" called J-space (Jacobian space) within the Claude model. This is a dedicated set of neural activation patterns for the model to engage in silent thinking, allowing it to process concepts without writing them down, similar to conscious thought that humans can report. The research used Jacobian technology to identify neural activation patterns in the J-space, enabling it to read unspoken concepts and modify these patterns. Experiments showed that disabling the J-space weakens multi-step reasoning abilities but does not affect basic tasks or factual recall. Click the original link below to join the Beating · Lark AI news channel for 24/7 monitoring of global AI hotspots and news.
Claude Code can also be compromised? Accused of using strangers' passwords to modify databases across servers.
According to Beating's monitoring, a user submitted a report on GitHub stating that when using Anthropic's command-line AI assistant Claude Code, server IP addresses, usernames, and root passwords that did not belong to the user appeared out of thin air in the AI's dialogue context. Subsequently, the local AI assistant directly read these passwords, automatically connected to someone else's server via SSH, and performed write modifications to the database. In other words, the user's AI, using someone else's account and password, mistakenly connected to and modified someone else's production database. Community technical staff analyzed that the root cause of the problem may be the failure of the "prompt prefix caching" isolation mechanism of the large model. To reduce computational costs and speed up the process, the cloud-based large model caches the preceding text of user dialogues; if the cache keys between different users collide or become confused, someone else's confidential cache may be incorrectly concatenated into your dialogue. If this conjecture is true, any developer using Claude Code faces the risk of their server usernames, passwords, and core source code being obfuscated and leaked to other users. However, it cannot be ruled out that this is merely a case of the model's illusion coincidentally guessing the real IP address and weak password, or that local project history contaminated the context. This issue has been tagged with the security category (area:security) by GitHub's automated system, and all parties are awaiting official verification and conclusions.
GPT-6 Astra Users Say OpenAI's Newest Model Got Dumber. It Happened Before, Too
A week after launch, complaints are rolling in from users that GPT-6 Astra has been nerfed. OpenAI's last model went through the same cycle in July.
Anthropic says Claude used for cyberattacks and surveillance
A Russian-speaking operator targeted more than 20 organizations, while a Mali consultant used Claude to build a mass-surveillance platform.
MIRA, an open-source 5B multiplayer world model, uses DINOv3 representation to mitigate long-term drift and can simulate 2v2 battles in Rocket League in real time.
According to Beating, AI research firm General Intuition, in collaboration with French AI lab Kyutai and Epic Games, has launched MIRA, a multiplayer interactive world model. As a generative game simulator supporting real-time multiplayer interaction, MIRA can simulate 2v2 battles in Rocket League in real time, based solely on historical footage and player button presses, without requiring a physics engine, rendering engine, or explicit 3D representation for inference. Unlike the "decoupling of logic computation and image rendering" approach adopted by companies like Odyssey, MIRA takes a generative simulation approach based on video latent space. MIRA boasts 5 billion parameters, and its core design builds the latent prediction space on a frozen general-purpose visual encoder, DINOv3-L. Leveraging pre-trained visual features, the generated latent states can more stably fall within the effective representation space, significantly mitigating image drift and divergence during long-term prediction. For multi-screen alignment, MIRA stitches the latent images from four player perspectives into a unified grid, enabling spatial attention mechanisms to operate naturally across viewpoints and improving the spatial consistency of vehicles, the soccer ball, and key events across multiple perspectives. The Action Dropout introduced during training also helps the system complete the game behavior of vehicles not controlled by commands when parts of the motion flow are missing. Currently, MIRA can run in real time at 20 frames per second on a single NVIDIA B200 graphics card. The team has open-sourced the training and inference code and released the Rocket Science dataset, which contains 1,000 hours of matches, approximately 4,000 hours of video, motion flow, and physics data from four perspectives; the complete training of the model used approximately 10,000 hours of clean match data.